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	<title>Comments for nerd</title>
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	<link>http://nerd.metrocat.org</link>
	<description>You're reading Jeff Watkins' thoughts about Web application design and development with a little bit of technology ranting thrown in for free.</description>
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		<title>Comment on Writing a Widget by Quinton Dolan</title>
		<link>http://nerd.metrocat.org/2008/02/writing-a-widget/comment-page-1#comment-3217</link>
		<dc:creator>Quinton Dolan</dc:creator>
		<pubDate>Sun, 08 Jun 2008 07:06:47 +0000</pubDate>
		<guid isPermaLink="false">http://localhost:8888/news/tutorials/writing-a-widget#comment-3217</guid>
		<description>&lt;p&gt;Nice. This is very cool. Now I just need to get my head around it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nice. This is very cool. Now I just need to get my head around it.</p>]]></content:encoded>
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		<title>Comment on Properties And Bindings by Alan Pinstein</title>
		<link>http://nerd.metrocat.org/2008/03/properties-and-bindings/comment-page-1#comment-3218</link>
		<dc:creator>Alan Pinstein</dc:creator>
		<pubDate>Mon, 28 Apr 2008 20:27:09 +0000</pubDate>
		<guid isPermaLink="false">http://localhost:8888/news/overview/properties-and-bindings#comment-3218</guid>
		<description>&lt;p&gt;Hey Jeff-&lt;/p&gt;

&lt;p&gt;That&#039;s a very interesting concept you are playing with! I am a cocoa and web developer, and had the same itch to scratch. I was focused more on the back end, and wrote PHOCOA which implements the Cocoa development framework as a PHP web app framework. PHOCOA is open-source, and lives at http://phocoa.com.&lt;/p&gt;

&lt;p&gt;I initially stayed away from the Javascript side completely because I didn&#039;t really understand it very well when I started writing Phocoa. Now that I am using Javascript more, I have integrated with YUI, Prototype, and Appcelerator, but I haven&#039;t yet found a way to extend bindings all the way to the javascript layer. Maybe there&#039;s a way for us to work together on that...&lt;/p&gt;

&lt;p&gt;Alan&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey Jeff-</p>

<p>That&#8217;s a very interesting concept you are playing with! I am a cocoa and web developer, and had the same itch to scratch. I was focused more on the back end, and wrote PHOCOA which implements the Cocoa development framework as a PHP web app framework. PHOCOA is open-source, and lives at <a href="http://phocoa.com" rel="nofollow">http://phocoa.com</a>.</p>

<p>I initially stayed away from the Javascript side completely because I didn&#8217;t really understand it very well when I started writing Phocoa. Now that I am using Javascript more, I have integrated with YUI, Prototype, and Appcelerator, but I haven&#8217;t yet found a way to extend bindings all the way to the javascript layer. Maybe there&#8217;s a way for us to work together on that&#8230;</p>

<p>Alan</p>]]></content:encoded>
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		<title>Comment on Why I Won&#8217;t Purchase NetNewsWire Again by NewsGator: Crashing the Consumer Experience &#171; crashingdaily</title>
		<link>http://nerd.metrocat.org/2006/05/why-i-wont-purchase-netnewswire-again/comment-page-1#comment-3207</link>
		<dc:creator>NewsGator: Crashing the Consumer Experience &#171; crashingdaily</dc:creator>
		<pubDate>Thu, 16 Aug 2007 03:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.newburyportion.com/2006/05/why-i-wont-purchase-netnewswire-again#comment-3207</guid>
		<description>&lt;p&gt;[...] purpose and cost mars the wonderful software package they bought from Ranchero. It seems I&#8217;m not alone in being disappointed and put off by the extra marketing [...]&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>[...] purpose and cost mars the wonderful software package they bought from Ranchero. It seems I&#8217;m not alone in being disappointed and put off by the extra marketing [...]</p>]]></content:encoded>
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		<title>Comment on The Searing Pain of Using Windows by Pete</title>
		<link>http://nerd.metrocat.org/2005/12/searing-pain/comment-page-1#comment-3137</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Mon, 30 Jul 2007 03:33:02 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.newburyportion.com/2005/12/searing-pain#comment-3137</guid>
		<description>&lt;p&gt;ActiveSync is supported on non-CE devices; my Nokia E65 works like a charm.&lt;/p&gt;

&lt;p&gt;In addition to &quot;Not made by Motorola&quot;, I also have &quot;Not made by SonyEricsson&quot; on my list.  Everyone I know who owns one has nothing but trouble.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>ActiveSync is supported on non-CE devices; my Nokia E65 works like a charm.</p>

<p>In addition to &#8220;Not made by Motorola&#8221;, I also have &#8220;Not made by SonyEricsson&#8221; on my list.  Everyone I know who owns one has nothing but trouble.</p>]]></content:encoded>
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		<title>Comment on What&#8217;s Wrong With Movable Type by Wesley Miaw</title>
		<link>http://nerd.metrocat.org/2005/09/whats-wrong-with-movable-type/comment-page-1#comment-3129</link>
		<dc:creator>Wesley Miaw</dc:creator>
		<pubDate>Sat, 28 Jul 2007 06:57:39 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2005/09/whats-wrong-with-movable-type#comment-3129</guid>
		<description>&lt;p&gt;Is there any reason why you could not dump your development database configuration records and then load them into your production database?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Is there any reason why you could not dump your development database configuration records and then load them into your production database?</p>]]></content:encoded>
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		<title>Comment on Search via Ajax by Dermo</title>
		<link>http://nerd.metrocat.org/2005/08/search-via-ajax/comment-page-1#comment-3104</link>
		<dc:creator>Dermo</dc:creator>
		<pubDate>Fri, 20 Jul 2007 10:19:54 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2005/08/search-via-ajax#comment-3104</guid>
		<description>&lt;p&gt;sorry how rude. Please!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>sorry how rude. Please!</p>]]></content:encoded>
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	<item>
		<title>Comment on Search via Ajax by Dermo</title>
		<link>http://nerd.metrocat.org/2005/08/search-via-ajax/comment-page-1#comment-3103</link>
		<dc:creator>Dermo</dc:creator>
		<pubDate>Fri, 20 Jul 2007 10:16:02 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2005/08/search-via-ajax#comment-3103</guid>
		<description>&lt;p&gt;Hi Jeff, 
I&#039;d really love to steal your search JavaScript but it&#039;s gone. I guess since you&#039;ve made the switch. I&#039;m still on MT and would love to use this code. Would you be able to dig out the code?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hi Jeff, 
I&#8217;d really love to steal your search JavaScript but it&#8217;s gone. I guess since you&#8217;ve made the switch. I&#8217;m still on MT and would love to use this code. Would you be able to dig out the code?</p>]]></content:encoded>
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	<item>
		<title>Comment on Simple Animation by Jeff Watkins</title>
		<link>http://nerd.metrocat.org/2007/07/simple-animation/comment-page-1#comment-3098</link>
		<dc:creator>Jeff Watkins</dc:creator>
		<pubDate>Thu, 19 Jul 2007 01:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2007/07/simple-animation#comment-3098</guid>
		<description>&lt;p&gt;Well, I didn&#039;t say I wasn&#039;t going to have an Animator object. Just that the individual animation steps weren&#039;t objects. Take a look at my &lt;a href=&quot;http://metrocat.org/svn/bindings/src/fx/Animator.js&quot; rel=&quot;nofollow&quot;&gt;Animator class&lt;/a&gt;. It&#039;s still under development, but you&#039;ll get where I&#039;m coming from.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Well, I didn&#8217;t say I wasn&#8217;t going to have an Animator object. Just that the individual animation steps weren&#8217;t objects. Take a look at my <a href="http://metrocat.org/svn/bindings/src/fx/Animator.js" rel="nofollow">Animator class</a>. It&#8217;s still under development, but you&#8217;ll get where I&#8217;m coming from.</p>]]></content:encoded>
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	<item>
		<title>Comment on Simple Animation by Karl G</title>
		<link>http://nerd.metrocat.org/2007/07/simple-animation/comment-page-1#comment-3093</link>
		<dc:creator>Karl G</dc:creator>
		<pubDate>Tue, 17 Jul 2007 20:02:07 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2007/07/simple-animation#comment-3093</guid>
		<description>&lt;p&gt;I figured you knew, I&#039;m just interested in the different approaches people take. I found the complexity/cycle burning to be a common feature of a number of things in dojo. Supposedly this is better in the current release...&lt;/p&gt;

&lt;p&gt;As for the reason to roll your own, I can empathize. My adventure started out when they added a Scriptaculous port to MochiKit. I tried making my own animations and was greatly annoyed at how hard it  is. I then ran across Animator.js, was impressed, and decided to port it to MochiKit and make the same animation work on multiple elements. That&#039;s great until the elements have different starting values. Things cascaded from there to where I am today.&lt;/p&gt;

&lt;p&gt;I am curious about the no-object design decision. Doesn&#039;t lacking an animation object force you into maintaining the state elsewhere? Or do you set up your code so this isn&#039;t a problem?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I figured you knew, I&#8217;m just interested in the different approaches people take. I found the complexity/cycle burning to be a common feature of a number of things in dojo. Supposedly this is better in the current release&#8230;</p>

<p>As for the reason to roll your own, I can empathize. My adventure started out when they added a Scriptaculous port to MochiKit. I tried making my own animations and was greatly annoyed at how hard it  is. I then ran across Animator.js, was impressed, and decided to port it to MochiKit and make the same animation work on multiple elements. That&#8217;s great until the elements have different starting values. Things cascaded from there to where I am today.</p>

<p>I am curious about the no-object design decision. Doesn&#8217;t lacking an animation object force you into maintaining the state elsewhere? Or do you set up your code so this isn&#8217;t a problem?</p>]]></content:encoded>
	</item>
	<item>
		<title>Comment on Simple Animation by Jeff Watkins</title>
		<link>http://nerd.metrocat.org/2007/07/simple-animation/comment-page-1#comment-3092</link>
		<dc:creator>Jeff Watkins</dc:creator>
		<pubDate>Tue, 17 Jul 2007 19:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://nerd.metrocat.org/2007/07/simple-animation#comment-3092</guid>
		<description>&lt;p&gt;Thanks for the good points, Karl. I didn&#039;t intend to lay claim to anything particularly novel. I&#039;m well aware of how the major libraries implement animation. The main reason I&#039;ve been writing my own animation code is because the framework provided by Dojo (which is what the online Apple store uses), is incredibly complex and burns a lot of cycles for no benefit.&lt;/p&gt;

&lt;p&gt;You&#039;re very right that the &lt;em&gt;real&lt;/em&gt; fun comes when you put together meaningful chunks of animation.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Thanks for the good points, Karl. I didn&#8217;t intend to lay claim to anything particularly novel. I&#8217;m well aware of how the major libraries implement animation. The main reason I&#8217;ve been writing my own animation code is because the framework provided by Dojo (which is what the online Apple store uses), is incredibly complex and burns a lot of cycles for no benefit.</p>

<p>You&#8217;re very right that the <em>real</em> fun comes when you put together meaningful chunks of animation.</p>]]></content:encoded>
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