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	<title>nerd &#187; Featured</title>
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	<link>http://nerd.metrocat.org</link>
	<description>You're reading Jeff Watkins' thoughts about Web application design and development with a little bit of technology ranting thrown in for free.</description>
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		<title>Spooky Code or How to Make Animations Run Smoother</title>
		<link>http://nerd.metrocat.org/2007/11/spooky-code-or-how-to-make-animations-run-smoother</link>
		<comments>http://nerd.metrocat.org/2007/11/spooky-code-or-how-to-make-animations-run-smoother#comments</comments>
		<pubDate>Mon, 12 Nov 2007 04:48:03 +0000</pubDate>
		<dc:creator>Jeff Watkins</dc:creator>
				<category><![CDATA[Art of Coding]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Javascript]]></category>

		<guid isPermaLink="false">http://nerd.metrocat.org/2007/11/spooky-code-or-how-to-make-animations-run-smoother</guid>
		<description><![CDATA[So I&#8217;ve been thinking about JavaScript performance, because I&#8217;m hoping to make my animations run smoother. The actual animation steps (changing position, opacity, or size of a node) can&#8217;t be improved by anyone other than the browser vendor. So what can I do to optimise my code and allow me to get more raw horsepower [...]]]></description>
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		<title>Simple Animation</title>
		<link>http://nerd.metrocat.org/2007/07/simple-animation</link>
		<comments>http://nerd.metrocat.org/2007/07/simple-animation#comments</comments>
		<pubDate>Tue, 17 Jul 2007 00:00:00 +0000</pubDate>
		<dc:creator>Jeff Watkins</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Javascript]]></category>

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		<description><![CDATA[Most JavaScript libraries support some animation of one variety or another. Nothing new there. I&#8217;d like to share the animation framework I&#8217;ve been developing for my HTML Bindings library. It builds on some of the lessons I&#8217;ve learned about developing animations for the iPhone.



All animations are essentially functions of time: Where is the object at [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Going Global</title>
		<link>http://nerd.metrocat.org/2006/07/going-global</link>
		<comments>http://nerd.metrocat.org/2006/07/going-global#comments</comments>
		<pubDate>Sat, 29 Jul 2006 16:13:33 +0000</pubDate>
		<dc:creator>Jeff Watkins</dc:creator>
				<category><![CDATA[Ajax]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Javascript]]></category>

		<guid isPermaLink="false">http://nerd.newburyportion.com/2006/07/going-global</guid>
		<description><![CDATA[So far, the most popular posts I&#8217;ve written (if you discount the rant about syncing my mobile phone on Windows) are the two about getting dynamically loaded JavaScript code to execute in the global context.



A Bit of History

Just to recap, in Ajaxian Limitation I complained about the difficulty I encountered trying to get the JavaScript [...]]]></description>
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		<slash:comments>25</slash:comments>
		</item>
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		<title>Unit Testing with JavaScript and TextMate</title>
		<link>http://nerd.metrocat.org/2006/07/unit-testing-with-javascript-and-textmate</link>
		<comments>http://nerd.metrocat.org/2006/07/unit-testing-with-javascript-and-textmate#comments</comments>
		<pubDate>Sun, 09 Jul 2006 01:12:53 +0000</pubDate>
		<dc:creator>Jeff Watkins</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Javascript]]></category>

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		<description><![CDATA[If you write lots of JavaScript &#8212; and boy, do I write a bit of JavaScript &#8212; you might be interested in a nice little unit testing library I&#8217;ve put together. There are several other JavaScript unit testing libraries out there, but they all assume you want to execute your scripts in a browser. For [...]]]></description>
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